UX Researcher & Ops - Apprenticeship - M/W
In less than a decade, ManoMano has become a key player in the home improvement and renovation sector. Launched in 2013, ManoMano is the reference online marketplace for DIY, home improvement and gardening. Co-founded by Philippe de Chanville and Christian Raisson, ManoMano brings together the largest offer of DIY & gardening online products: electricity, plumbing, hardware, frames, indoor and outdoor furniture, tools, etc. With more than 5 000 seller partners and 11 million products, ManoMano currently employs 550 people and operates in 6 markets (France, Belgium, Spain, Italy, Germany, United Kingdom).
Motivated by the prospect of improving the living environment of their customers and convinced of the importance of the home market for sustainable consumption habits, the ManoMano teams want to help write a new page in their industry, which is struggling to reform itself. ManoMano brings to a highly technical world the power of its sector expertise, combined with that of data and digital in all its dimensions, to offer our customers easy access to innovative advice, products and services 100% online.
The ambition of the Founders and, above all, of Manas & Manos? To accompany this sector transformation with a strong culture of boldness, in an ingenious and frugal organization that places people and teams at the heart of the company's development.
Context
The Experience Design team is part of the Tech department at ManoMano, together with Product, Data and IT teams.
Currently, 12 designers and 1 UX Researcher are working together in order to design and deliver best-in-class products & services to our users & customers, and support business growth ambitions.
We are looking for a UX designer Apprentice to join the Experience Design team and work on our e-commerce B2B, B2C and Partners platforms for our users & customers.
This role reports to the UX Research and Design & Data team.
Responsibilities
- Coordinating with all internal stakeholders to gather useful information or data we already have to frame the project and adapt the methodology.
- Gather insights from previous research.
- Look for data from our website analytics tool (Amplitude, etc.) to understand or identify trends in terms of online user behaviours, gather qualitative customer feedback about the research topic in Chattermill.
- Support the user recruitment to organize qualitative interviews, usability tests, concept tests, focus groups, etc.
- Extract from our users database the panel we will target by email.
- Write the message that will make users want to take part in the study and explain in detail how the study will take place and what we expect from them.
- Follow the user recruitment process: organise an additional recruitment emailing if needed, confirm the appointments, make sure that the interview will take place in the smoothest way.
- Send the incentive once the study is finished and track the results.
- Take part in studies by assisting the UX Researcher & UX/UI Designers: take notes during user interviews or user tests, and summarize the learnings.
- After the study: support the UX Researcher & designers to follow the way the teams take into account the recommendations and insights of the studies by:
- Creating a report document and sharing it with the teams.
- Identifying KPI, metrics or qualitative ways to measure how this insight enabled the company to upgrade and improve user experience.
- Play an active role in making UX Research accessible among all the teams to make sure that business and Product decisions take into account users’ needs.
- Update our research depository and knowledge spaces to make sure they’re always up to date with fresh and relevant information that will be useful for teams.
- Organise internal (IRL or remote) training among the teams to share this knowledge and make some pedagogy about UX research practices and tools.
- Responsible and animate Users clubs Panels.
Role
- Responsible for helping UX Researcher conducting qualitative and quantitative studies.
- Support the user recruitment and follow-ups.
- Assist UX/UI Designers during studies.
- Support post‑study implementation.
- Make UX Research accessible across teams, keeping knowledge spaces current and organising trainings.
- Manage and animate Users clubs Panels.
Desired Skills & Experience
- Following a master’s degree or equivalent in service design, user experience, user research or similar.
- Empathy towards users, with a strong willingness to understand their path, needs and difficulties.
- A strong team player, collaborative and willing to find solutions.
- Someone pragmatic and problem‑solving oriented.
- Excellent communication skills in both verbal and written form (French and English).
- Familiarity with UX design & service design methodologies.
Apply now and join an exciting adventure! ✨
You are welcome to apply to ManoMano, regardless of your gender, religion, age, sexual orientation, ethnicity, disability.
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