System Designer: Economy & Progression Architect
PARIS, 75
il y a 5 jours
Ubisoft is seeking a System Designer to join our Paris-area studio. You will design and optimize the economic balancing of game loop and progression systems, implementing configurations and collaborating with a multidisciplinary team to ensure high-quality design communication.
Responsibilities include maintaining documentation, revamping balancing tools, and addressing bugs to reach the expected level of quality, while leveraging strong analytical and problem-solving skills.
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Entreprise
Ubisoft
Plateforme de publication
WHATJOBS
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