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QA Engineer: Nyx Renderer & Genesis World

PARIS, 75
il y a 17 heures

About Genesis AI

Genesis AI builds the simulation platform powering the next generation of robotics and embodied AI. Our flagship product, Genesis World , is a unified multi-physics simulation engine paired with Nyx , our in-house GPU-accelerated, path-traced photorealistic renderer. Together they provide a platform for training robotics and embodied AI at scale; letting teams simulate complex physical worlds with high fidelity and speed, from a laptop to datacenter-grade GPUs, and close the gap between simulation and the real world.

About the Role

We're hiring a Senior QA Engineer to own quality across Nyx and the Genesis World engines. You'll split your time evenly between hands-on exploratory testing and enhancing our automated test infrastructure. Because both systems run on GPUs and underpin robotics training and scientific workloads, correctness goes beyond "does it run": it’s about visual fidelity, numerical accuracy, determinism, and reproducibility across hardware.

We're especially looking for someone with strong knowledge of 3D environments, assets, and rendering , who can reason about what "visually and physically correct" actually means.

What You'll Do

  • Maintain and evolve our automated test suites for the Nyx renderer and the Genesis World physics engine.

  • Develop image-comparison / perceptual-diff tooling to catch rendering regressions, and validation harnesses to catch simulation drift.

  • Validate numerical correctness, determinism, and reproducibility across GPUs, drivers, and CUDA versions.

  • Perform exploratory and manual testing on 3D scenes, assets, and complex multi-physics scenarios that are hard to automate.

  • Set up quality gates in CI for prebuilt wheels across platforms (Linux, Windows, Python 3.10-3.13).

  • Triage, reproduce, and clearly document defects; partner with engineers on root cause.

What We're Looking For

  • 5+ years in software QA, with strong experience in both test automation and exploratory testing.

  • Solid 3D environment and asset knowledge, with familiarity with rendering and simulation/physics .

  • Strong Python and C++ skills; comfortable reading performance-sensitive code.

  • Understanding of testing challenges in GPU and floating-point systems; non-determinism, tolerance-based assertions, hardware/driver variance.

  • Experience building test infrastructure in CI/CD and managing cross-platform builds.

  • Excellent debugging instincts and clear, reproducible bug reports.

Nice to Have

  • Experience with GPU programming, or ray/path tracing concepts.

  • Background in computer graphics (PBR, color management, perceptual image metrics).

  • Familiarity with physics or scientific simulation.

  • Robotics or sim-to-real experience.

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Entreprise
Genesis AI
Plateforme de publication
WHATJOBS
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