Lead Level Designer
Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz.
This position is Paris-based, with relocation support available.
TeamYou will be an integral part of a newly established internal studio, a dynamic and focused team dedicated to elevating some of the most promising game concepts emerging from our innovative prototyping teams. This studio is specifically chartered to take high-potential prototypes and evolve them into successful, market-ready titles.
This is a unique chance to join a project with established momentum while still having a significant impact on its future direction within a dedicated and agile studio environment
RoleWe're seeking a talented and seasoned Lead Level Designer who is deeply passionate about puzzle games and laser-focused on creating the next big hit. With extensive experience in the industry, you'll play a pivotal role in delivering fun to millions of players. As the driving force behind the game's success, you'll ensure the game reaches the highest standards of quality and innovation.
Collaborating with our creative team to design and plan innovative game levels that align with our unique gameplay style and appeal to our global audience
Using our proprietary game development tools to bring your designs to life, creating immersive environments, interactive elements, and challenging obstacles
Implementing and adapting our core game mechanics into your level designs to create a seamless, engaging gameplay experience
Working closely with our team of artists, animators, and programmers to ensure your level designs are fully realized
Testing and balancing your levels, taking into account player feedback and data to ensure they are fun, fair, and in line with our high-quality standards
Documenting your level designs using diagrams, flowcharts, and spreadsheets to communicate your concepts effectively within the team
Ensuring your designs adhere to technical constraints and opportunities presented by our game engine.
At least 3 years of experience in a Level Design for a puzzle casual game
Understanding of models and tools to analyze gameplay and user behavior
Proven experience in level design, with a portfolio demonstrating your ability to create engaging, fun levels for games
Strong understanding of game design principles, particularly within the puzzle genre
Proficiency in level design software and scripting languages
Excellent problem-solving skills, with a creative approach to design challenges
Strong communication skills, able to work effectively within a team and explain your ideas clearly.
Nice to have
A degree in game design, computer science, or a related field would be beneficial.
Competitive salary
Premium healthcare (SideCare) for you and your family 100% borne by Voodoo
Swile Lunch voucher
Gymlib (100% borne by Voodoo)
Wellness activities in our Paris office
Child daycare facilities (Les Petits Chaperons rouges)