Chargement en cours

Lead Level Designer

PARIS, 75
il y a 21 jours
About Voodoo

Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz.

This position is Paris-based, with relocation support available.

Team

You will be an integral part of a newly established internal studio, a dynamic and focused team dedicated to elevating some of the most promising game concepts emerging from our innovative prototyping teams. This studio is specifically chartered to take high-potential prototypes and evolve them into successful, market-ready titles.

This is a unique chance to join a project with established momentum while still having a significant impact on its future direction within a dedicated and agile studio environment

Role

We're seeking a talented and seasoned Lead Level Designer who is deeply passionate about puzzle games and laser-focused on creating the next big hit. With extensive experience in the industry, you'll play a pivotal role in delivering fun to millions of players. As the driving force behind the game's success, you'll ensure the game reaches the highest standards of quality and innovation.

  • Collaborating with our creative team to design and plan innovative game levels that align with our unique gameplay style and appeal to our global audience

  • Using our proprietary game development tools to bring your designs to life, creating immersive environments, interactive elements, and challenging obstacles

  • Implementing and adapting our core game mechanics into your level designs to create a seamless, engaging gameplay experience

  • Working closely with our team of artists, animators, and programmers to ensure your level designs are fully realized

  • Testing and balancing your levels, taking into account player feedback and data to ensure they are fun, fair, and in line with our high-quality standards

  • Documenting your level designs using diagrams, flowcharts, and spreadsheets to communicate your concepts effectively within the team

  • Ensuring your designs adhere to technical constraints and opportunities presented by our game engine.

Profile
  • At least 3 years of experience in a Level Design for a puzzle casual game

  • Understanding of models and tools to analyze gameplay and user behavior

  • Proven experience in level design, with a portfolio demonstrating your ability to create engaging, fun levels for games

  • Strong understanding of game design principles, particularly within the puzzle genre

  • Proficiency in level design software and scripting languages

  • Excellent problem-solving skills, with a creative approach to design challenges

  • Strong communication skills, able to work effectively within a team and explain your ideas clearly.

  • Nice to have

  • A degree in game design, computer science, or a related field would be beneficial.

Benefits
  • Competitive salary

  • Premium healthcare (SideCare) for you and your family 100% borne by Voodoo

  • Swile Lunch voucher

  • Gymlib (100% borne by Voodoo)

  • Wellness activities in our Paris office

  • Child daycare facilities (Les Petits Chaperons rouges)

Entreprise
Voodoo
Plateforme de publication
JOBRAPIDO
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