Lead Animation Developer
CERGY, 95
il y a 1 jour
Responsibilities
- Designing, developing, and maintaining AAA-quality animation systems in Unreal Engine or other proprietary engines
- Working closely with animators, technical artists, and gameplay programmers
- Establishing guidance and strategy for the team of talented animation developers
- Coordinating closely with Technical Directors to align on project progress and objectives
- Driving the implementation of tools and engine features for systems like animation blending, state machines, motion matching, IK, and runtime retargeting
- Ensuring smooth integration between gameplay and physics feedback and the animation systems
- Collaborating with other teams (gameplay, art, design, production) to ensure high-quality integration and responsiveness
Requirements
- 5+ years in a Lead position (mandatory)
- 3+ years in runtime animation development for gameplay or equivalent
- Strong programming knowledge, especially in C++ and OOP logic
- Good understanding of the code impact on performance and memory utilization
- Familiar with modern game engine architectures
- Experienced in managing and delivering features in an Agile environment, leveraging and supporting team self‑organization, promoting lean processes, and cross‑functional collaboration
- Familiar with Unreal Engine and its animation features
- Autonomous, efficient, and proactive attitude
- Strong interpersonal and communication skills
- Fluent in French and English, both written and spoken.
Entreprise
Jobtailor
Plateforme de publication
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