[Internship] - R&D Developer Assistant - Neural Rendering for Real-Time Graphics (F/M/NB)
Description de l'entreprise\n\n
Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow
Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown!
Ubisoft Bordeaux
Founded in 2017 by a handful of Ubisoft experts, our studio now counts over 400 talents from 20 different nationalities. Our teams contribute to some of Ubisoft’s biggest franchises: leading the production of Assassin’s Creed Mirage in 2023, working on Assassin’s Creed Shadows and the Claws of Awaji expansion, as well as on Beyond Good & Evil 2 .
Beyond our AAA productions, we also drive technological innovation within the group through our expertise in the Anvil game engine and Ubisoft’s Online Services. We have also established a dedicated R&D division, La Forge, which brings together Ubisoft engineers and academic researchers to collaborate on prototypes that support game development, particularly in the field of AI.
In 2024, we inaugurated our new offices in the Bastide-Niel eco-district, designed to foster the development of Ubisoft’s best gaming experiences and technologies in an exceptional, accessible, and central environment.\n\n
Description du poste\n\n
Neural rendering is an emerging field at the intersection of computer graphics and machine learning. It explores how neural networks can be used to represent, compress, and reproduce complex visual phenomena that are difficult to capture with traditional techniques. Applications range from material appearance and lighting to geometry, animation, and volumetric effects.
While neural methods have demonstrated impress