Ingénieure / Ingénieur, Réalité Virtuelle et Neurosciences
Conceive and develop immersive virtual reality environments for innovative neuroscience applications.Develop application features and the associated software architecture using Unity 3D and C#.Collaborate with various partners to ensure consistency and success of the developments.Design and implement experimental protocols to evaluate the performance and usability of the developed solutions.Participate in scientific and technological watch to identify innovations and best practices in the field.
Requirements
- You hold an engineering degree, a master's or a PhD in neuroscience, cognitive science, computer science or a related field.
- You have at least 3 years of experience developing virtual reality solutions with Unity 3D and C#.
- You are proficient with XR technologies, related SDKs (OpenXR, Oculus or SteamVR) and the principles of immersive environment design.
- Knowledge of neuroscience, brain-computer interfaces, data science or artificial intelligence is a plus.
- You have professional-level English and demonstrate rigor, analytical thinking, collaborative skills and adaptability.
Core Competencies
Demonstrates expertise in developing immersive virtual reality environments using Unity 3D and C#, with a strong foundation in neuroscience and cognitive science. Proficient in XR technologies and capable of designing experimental protocols to evaluate usability and performance.
Highest-signal resume keywords
- Unity 3D Development
- C# Programming
- XR Technologies
- Neuroscience Knowledge
- Experimental Protocol Design
ATS Optimization Keywords
Hard Skills
- Virtual Reality Development
- Software Architecture
- OpenXR
- Oculus SDK
- SteamVR SDK
- Data Science
- Artificial Intelligence
Soft Skills
- Analytical Thinking
- Collaborative Skills
- Adaptability
- Rigor
Certifications & Qualifications
- Engineering Degree
- Master's Degree
- PhD
Industry Keywords
- Neuroscience
- Cognitive Science
- Brain-Computer Interfaces
- Immersive Environment Design