Chargement en cours

Head of UI/UX

PARIS, 75
il y a 12 jours

When a player opens our game, the first thing they feel isn’t just the art — it’s the flow . The clarity. The delight in moving through the experience.

We’re looking for a Head of UI/UX who understands that great interface design is invisible — but unforgettable. You’ll lead a small team of designers, work closely with product and development, and define the visual language and usability standards across all our mobile titles.

This is a leadership role for someone who combines system thinking with hands-on design craft — and has the portfolio to prove it.

What you’ll do

Define and drive the overall UI/UX vision across all games

Lead and mentor a team of UX and UI designers — helping them grow and execute at a high level

Collaborate with game designers, PMs, and developers to bring ideas to life

Build player flows, wireframes, prototypes, and polished final assets

Establish scalable design systems, UI libraries , and style guides

Conduct (and support) user testing, UX research, and usability reviews

Ensure accessibility, clarity, and visual consistency across every touchpoint

Advocate for the player, and balance simplicity with creativity

Requirements

Who you are

6+ years in UX/UI design, with at least 2 in a lead or head-of role

Strong portfolio of mobile-first product or game UI/UX work

Skilled in tools like Figma, Adobe CC, Unity UI systems , and prototyping software

Deep understanding of interaction design, UX principles, and visual hierarchy

Confident working with developers — from layout to asset delivery

Experienced in balancing usability with brand and artistic direction

A thoughtful leader — clear, empathetic, and confident in giving/receiving feedback

Nice to have

Previous experience with mobile game interfaces (F2P, casual, or midcore)

Familiarity with Unity UI implementation and technical constraints

Experience with motion/interaction design (After Effects, Lottie, etc.)

Passion for behavioral psychology and player-centric design

Understanding of localization, accessibility, and multi-platform design

Shape the user experience of games played by millions

A design-driven culture that values your voice from day one

Supportive team, flat hierarchy, and real creative freedom

Competitive compensation, equity, and performance bonuses

Flexible remote options, wellness perks, and a team that respects work-life balance

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Entreprise
Boosthire
Plateforme de publication
WHATJOBS
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