Graphics Programmer
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As part of its growth and upcoming ambitious productions, Quantic Dream is looking for a 3D Graphics Programmer to join its R&D team. Under the supervision of one of the 3D Engine Leads and in close collaboration with other technical teams, you will contribute to the development of graphical components for our current projects.Your missions within the Quantic Dream team:
- Optimize graphical performance to ensure a smooth experience across all target platforms;
- Collaborate with artists to design and integrate innovative and impactful visual effects;
- Propose technical solutions tailored to artistic needs and production constraints;
- Implement new features in the rendering engine to support the visual quality of our projects.
- Bachelor’s degree or equivalent in Computer Science (engineering school or similar);
- Experience in C/C++ development (entry-level accepted if personal projects are available on GitHub);
- Strong foundation in mathematics and GPU programming (GLSL, HLSL);
- Proficiency in at least one graphics API (Vulkan, Direct3D12, etc.);
- Knowledge of rendering techniques (SSAO, deferred shading, shadows, GI, etc.);
- Comfortable with shader optimization and GPU profiling tools (RenderDoc, NSight, etc.);
- Strong interpersonal skills, rigor, analytical mindset, and ability to propose practical solutions;
- Eagerness to contribute to ambitious and innovative projects in a demanding environment.
Seniority level
Seniority level
Entry level
Employment type
Employment type
Full-time
Job function
Job function
Engineering and Information TechnologyIndustries
Computer Games
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