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Graphics Power Engineer, Platform Architecture in , us

REMOTE
il y a 2 jours

Graphics Power Engineer, Platform Architecture

We are seeking a highly motivated, innovative, and dedicated engineer to join the GPU Platform Architecture Team.

Responsibilities

  • Work with architecture, design and software partners on the definition & tuning of Apple's future GPU power architectures.
  • Develop and maintain C++ and Python code and GPU models aimed at understanding and enhancing the power architecture of Apple's GPUs.
  • Collaborate with GPU architects, RTL designers, and software teams to assess the feasibility of new hardware and software power features, run experiments, and report results.

Minimum Qualifications

  • BS degree.
  • Experience in GPU or CPU architecture and micro‑architecture design.
  • Proficiency in C/C++ and a scripting language such as Python or Ruby.

Qualifications

  • Experience in modeling.
  • Knowledge of active power management strategies.
  • Interpersonal, analytical skills and creativity to help the team solve design challenges.
  • Degree in Computer Science, Electrical Engineering or Computer Engineering.
  • 3+ years of relevant experience.
  • Ability to travel internationally on occasion.
  • Experience working as part of large cross‑functional teams.
  • Ability to work with complex designs from architecture to production.

Apple is an equal‑opportunity employer.

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