Graphics Power Engineer, Platform Architecture in , us
REMOTE
il y a 2 jours
Graphics Power Engineer, Platform Architecture
We are seeking a highly motivated, innovative, and dedicated engineer to join the GPU Platform Architecture Team.
Responsibilities
- Work with architecture, design and software partners on the definition & tuning of Apple's future GPU power architectures.
- Develop and maintain C++ and Python code and GPU models aimed at understanding and enhancing the power architecture of Apple's GPUs.
- Collaborate with GPU architects, RTL designers, and software teams to assess the feasibility of new hardware and software power features, run experiments, and report results.
Minimum Qualifications
- BS degree.
- Experience in GPU or CPU architecture and micro‑architecture design.
- Proficiency in C/C++ and a scripting language such as Python or Ruby.
Qualifications
- Experience in modeling.
- Knowledge of active power management strategies.
- Interpersonal, analytical skills and creativity to help the team solve design challenges.
- Degree in Computer Science, Electrical Engineering or Computer Engineering.
- 3+ years of relevant experience.
- Ability to travel internationally on occasion.
- Experience working as part of large cross‑functional teams.
- Ability to work with complex designs from architecture to production.
Apple is an equal‑opportunity employer.
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