Gameplay & Systems Programmer
RENNES, 35
il y a 1 jour
Requirements
- Professional experience in gameplay programming on Unreal Engine (C++ and Blueprints)
- Solid grasp of the UE gameplay framework: actors, components, GameMode, replication basics
- Strong 3C sensitivity (character, camera, controls) and care for game feel
- Ability to write clear, testable, maintainable code in a small team where autonomy matters
- Comfortable working from design documents and iterating through playtests
- Fluent or professional working proficiency in English (written and spoken)
Nice to have
- A shipped title or a substantial personal UE5 project
- Experience on a first person or action game
- Interest in improving tools, workflows and team practices
Entreprise
Drama Studios
Plateforme de publication
WHATJOBS
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