Chargement en cours

Game Designer (Systems & Economy)

RENNES, 35
il y a 2 jours

Drama Studios37500 Rennes

France

Date : Reference : AFJV-ECEP Drama Studios

DRAMA STUDIOS is an independent game studio based in Rennes, France. We focus on creating immersive, gameplay driven experiences through close collaboration between design, art and technology.

DRAMA STUDIOS is currently developing UNRECORD, a narrative open world tactical FPS built with Unreal Engine 5. UNRECORD aims to deliver a highly immersive experience through realism, systemic gameplay and a strong narrative approach. The project sits at an AA ambition level, combining creative freedom with solid production pipelines and technical rigor. Our goal is to craft believable worlds, meaningful player interactions and gameplay systems that feel grounded, intense and coherent.
  • Permanent contract Rennes (35)Position Duties

Working closely with the programming team, you design and balance the systems that give UNRECORD its long term depth, focusing on fun, challenge and game flow across its open world experience. This is a systems focused design role emphasizing both analytical rigor and player experience. Regular on site presence is expected. Partial remote work is possible.

Responsibilities

Design reward and progression systems consistent with the game tone and realism

Own the in game economy : repartition of content rewards, items, XPDesign weapons and gear at a system level with the gameplay team

Build and maintain balancing models and data tables synchronized with the engine

Prototype and tune systems directly in Unreal Engine with designers and programmers

Define telemetry needs and use playtest data to iterate on balance

Liaise with other teams to prepare playtests and identify UX pain points

Document systems clearly for the whole team

Candidate Profile

Requirements

Experience in systems design, economy design or balancing on a shipped or advanced project

Strong analytical skills with spreadsheet proficiency and understanding of curves and probabilities

Good understanding of FPS mechanics and weapon balance

Ability to defend design decisions with data and playtest evidence

Hands on Unreal Engine experience with prototyping and tuning capabilities

Fluent or professional working proficiency in English (written and spoken)

Nice to have

Experience on realistic or systems driven shooters

Familiarity with large single player open world and FPS games

Scripting skills in Blueprints, Python or similar

Familiarity with telemetry pipelines and dashboards

Additional Information

Why join DRAMA STUDIOSWork on a UE5 based open world AA production

Ownership of systems and economy design

Direct impact on game depth and balance

Close collaboration with gameplay and design teams

Location : Rennes (35), hybrid, on site with partial remote possible.

Provide

CV, portfolio, références, liens utiles.

To:

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Entreprise
Drama Studios
Plateforme de publication
WHATJOBS
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